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- //============================================================================================
- // Common Editor strings
- // Reserved: 1 million to 1.05 million
-
- IDRGN_BEG_COMEDIT = 01000000; // "-- Common Editors reserve 1 to 1.05 million --";
-
- //--------------------------------------------------------------------------------------------
- // Shape Filenames
- // Reserves 1 million to 1.01 million
- //--------------------------------------------------------------------------------------------
- IDCOMEDIT_BEG_SHAPES = 01000001; // "-- Shape Filenames --";
-
- IDCOMEDIT_SHP_25M_ARROW = 01000003, "arrow25.dts";
- IDCOMEDIT_SHP_50M_ARROW = 01000004, "arrow50.dts";
-
- IDCOMEDIT_SHP_2M_CUBE = 01000005, "cube2.dts";
- IDCOMEDIT_SHP_4M_CUBE = 01000006, "cube4.dts";
- IDCOMEDIT_SHP_8M_CUBE = 01000007, "cube8.dts";
-
- IDCOMEDIT_SHP_2M_PYRM = 01000008, "pyrm2.dts";
- IDCOMEDIT_SHP_4M_PYRM = 01000009, "pyrm4.dts";
- IDCOMEDIT_SHP_8M_PYRM = 01000010, "pyrm8.dts";
-
- IDCOMEDIT_SHP_5M_ARROW_RED = 01000011, "arrow5_r.dts";
- IDCOMEDIT_SHP_5M_ARROW_GREEN = 01000012, "arrow5_g.dts";
- IDCOMEDIT_SHP_5M_ARROW_BLUE = 01000013, "arrow5_b.dts";
- IDCOMEDIT_SHP_5M_ARROW_YELLOW = 01000014, "arrow5_y.dts";
-
-
- IDCOMEDIT_END_SHAPES = 01009999; // "-- Shape Filenames --";
-
-
-
- //--------------------------------------------------------------------------------------------
- // Inspect Window Tags
- // Reserves 1.01 million to 1.02 million
- //--------------------------------------------------------------------------------------------
- IDCOMEDIT_BEG_ITG = 01010000; //"-- Inspect Window Tags --";
-
- // Object Class Name (used
- IDCOMEDIT_ITG_CLASSNAME = 01010001, "Script Class:";
-
- // SimTrigger
- IDCOMEDIT_ITG_INITIAL = 01010002, "Initally Enabled:";
- IDCOMEDIT_ITG_CONTACT_RATE = 01010003, "Contact Rate (secs):";
- IDCOMEDIT_ITG_DIMENSIONS = 01010004, "Dimensions:";
- IDCOMEDIT_ITG_SPHERE = 01010005, "Is Sphere:";
- IDCOMEDIT_ITG_PLAYER = 01010006, "Collide w/ Players:";
- IDCOMEDIT_ITG_PROJECTILE = 01010007, "Collide w/ Projectiles:";
- IDCOMEDIT_ITG_VEHICLE = 01010008, "Collide w/ Vehicles:";
-
- // SimSoundSource
- IDCOMEDIT_ITG_SOUND = 01010015, "Sound ID:";
- IDCOMEDIT_ITG_CHANNEL = 01010016, "Channel:";
-
- IDCOMEDIT_ITG_FORCE = 01010020, "Force:";
-
- // SimShape
- IDITG_SSP_DAMAGEDISTRIBUTION = 01010100, "Damage Distribution:";
- IDITG_SSP_DAMAGEFORWARDATTEN = 01010101, "Damage Forward Attenuation:";
- IDITG_SSP_DESTRUCTEVENT = 01010102, "Destruction Event:";
- IDITG_SSP_DESTRUCTIONDAMAGE = 01010103, "Destruction Damage:";
- IDITG_SSP_SUSTAINABLEDAMAGE = 01010104, "Sustainable Damage:";
- IDITG_SSP_CURRENTDAMAGE = 01010105, "Current Damage:";
- IDITG_SSP_INDESTRUCTIBLE = 01010106, "Indestructible:";
- IDITG_SSP_DESTROYED = 01010107, "Is Destroyed:";
- IDITG_SSP_EXPLOSIONTAG = 01010108, "Explosion Tag:";
- IDITG_SSP_TESTSPAWNEXP = 01010109, "Test Spawn Explosion";
- IDITG_SSP_LOCALLYCONSERVEDAMAGE = 01010110, "Locally conserve damage:";
- IDITG_SSP_GLOBALLYCONSERVEDAMAGE = 01010111, "Globally conserve damage:";
-
- // SimShapeGroupRep
- IDITG_SSGR_OBJECTREF = 01010200, "Referenced Object:";
-
- // SimTSShape
- IDITG_STSS_SEQUENCE0_AUTOSTART = 01010300, "(Sequence01) AutoStart:";
- IDITG_STSS_SEQUENCE0_LOOPING = 01010301, "Loop:";
- IDITG_STSS_SEQUENCE0_DURATION = 01010302, "Duration:";
- IDITG_STSS_SEQUENCE1_AUTOSTART = 01010303, "(Sequence02) AutoStart:";
- IDITG_STSS_SEQUENCE1_LOOPING = 01010304, "Loop:";
- IDITG_STSS_SEQUENCE1_DURATION = 01010305, "Duration:";
- IDITG_STSS_SEQUENCE2_AUTOSTART = 01010306, "(Sequence03) AutoStart:";
- IDITG_STSS_SEQUENCE2_LOOPING = 01010307, "Loop:";
- IDITG_STSS_SEQUENCE2_DURATION = 01010308, "Duration:";
- IDITG_STSS_SEQUENCE3_AUTOSTART = 01010309, "(Sequence04) AutoStart:";
- IDITG_STSS_SEQUENCE3_LOOPING = 01010310, "Loop:";
- IDITG_STSS_SEQUENCE3_DURATION = 01010311, "Duration:";
- IDITG_STSS_SEQUENCE4_AUTOSTART = 01010312, "(Sequence05) AutoStart:";
- IDITG_STSS_SEQUENCE4_LOOPING = 01010313, "Loop:";
- IDITG_STSS_SEQUENCE4_DURATION = 01010314, "Duration:";
- IDITG_STSS_SEQUENCE5_AUTOSTART = 01010315, "(Sequence06) AutoStart:";
- IDITG_STSS_SEQUENCE5_LOOPING = 01010316, "Loop:";
- IDITG_STSS_SEQUENCE5_DURATION = 01010317, "Duration:";
- IDITG_STSS_SEQUENCE6_AUTOSTART = 01010318, "(Sequence07) AutoStart:";
- IDITG_STSS_SEQUENCE6_LOOPING = 01010319, "Loop:";
- IDITG_STSS_SEQUENCE6_DURATION = 01010320, "Duration:";
- IDITG_STSS_SEQUENCE7_AUTOSTART = 01010321, "(Sequence08) AutoStart:";
- IDITG_STSS_SEQUENCE7_LOOPING = 01010322, "Loop:";
- IDITG_STSS_SEQUENCE7_DURATION = 01010323, "Duration:";
- IDITG_STSS_SHAPEFILENAME = 01010324, "Shape File Name:";
- IDITG_STSS_HULKFILENAME = 01010325, "Hulk File Name:";
-
- // SimInteriorShape
- IDITG_SIS_ISCONTAINER = 01010400, "Is Container:";
- IDITG_SIS_INITIALSTATE = 01010401, "Initial State:";
- IDITG_SIS_DESTROYEDSTATE = 01010402, "Destroyed State:";
- IDITG_SIS_LIGHTSTATE = 01010403, "Light State:";
- IDITG_SIS_ACTIVEINIT = 01010404, "Active on Init:";
- IDITG_SIS_ANIMTIME = 01010405, "Animation Time:";
- IDITG_SIS_MAXLIGHTUPDATEPERSEC = 01010406, "Maximum Light Update Hz:";
- IDITG_SIS_DISABLECOLLISIONS = 01010407, "Disable Collisions:";
-
- // simVolumetric
- IDITG_SV_POSITION = 01010500, "Box Position:";
- IDITG_SV_DIMENSIONS = 01010501, "Box Dimensions:";
- IDITG_SV_TEXTURE_SCALE = 01010502, "Texture Scale:";
- IDITG_SV_TRANS_LEVEL = 01010503, "Translucency Level:";
- IDITG_SV_ANIM_SCALE = 01010504, "Anim Cycles / Sec:";
- IDITG_SV_TOGGLES = 01010505, "Flags (upper=ON):";
- IDITG_SV_TOGGLE_STR = 01010506, "Top Down Left Right Front Back:";
- IDITG_SV_TOGGLE_PARSE_UPPER = 01010507, "TDLRFB:";
- IDITG_SV_TOGGLE_PARSE_LOWER = 01010508, "tdlrfb:";
- IDITG_SV_BOX_EXTRA = 01010509, "Box Extra:";
- IDITG_SV_CURRENT_VEL = 01010510, "Vel. of Current:";
- IDITG_SV_CURRENT_DRAG = 01010511, "Drag of Current:";
- IDITG_SV_DENSITY = 01010512, "Density:";
- IDITG_SV_DAMAGE = 01010513, "Damage / Sec:";
- IDITG_SV_DML_FNAME = 01010514, "Material List:";
- IDITG_SV_OBJECT_TYPE = 01010515, "Object Type:";
- IDITG_SV_CONTAINER_DRAG = 01010516, "Container Drag:";
- IDITG_SV_BOX_DIVISIONS = 01010517, "Number of Divisions:";
- // volume types:
- IDITG_SV_TYPE_WATER = 01010520, "Water";
- IDITG_SV_TYPE_AIR = 01010521, "Air Current";
- IDITG_SV_TYPE_ACID = 01010522, "Acid";
-
-
- IDCOMEDIT_END_ITG = 01019999; // "-- Inspect Window Tags --";
-
- IDRGN_END_COMEDIT = 01049999; // "-- Common Editors reserve 1 to 1.05 million --";
-
-